﻿---@class SpriteTouch : UnityEngine.MonoBehaviour
---@field public layerMask UnityEngine.LayerMask
---@field public checkOnUGUI System.Boolean
---@field public supportMultiTouch System.Boolean
---@field public onClick UnityEngine.Events.UnityEvent
---@field public onDown UnityEngine.Events.UnityEvent
---@field public onUp UnityEngine.Events.UnityEvent
local m = {}
return m
